![]() ![]() ![]() “Unfortunately, Gwen’s (already average) solo queue win rate and presence are also very likely to drop as a result of these changes.” Gwen will now have “a much harder time chasing targets down and will have to be more up close and personal,” JalYt Justin said. “I believe these changes will go a long way in curbing Gwen’s pro play presence, and players at all levels will certainly be feeling the bonus attack range nerf on her E.” “Her draft flexibility, fast jungle clearing, and strong fighting ability in the mid and late-game have made her a staple in recent pro games,” he explained. The Gwen changes are specifically targeting pro play, where she has “quickly become one of the highest priority champions,” according to JalYt Justin. “W change targets her laning phase, and by the time you need your charm (E, the second change) for fights, you’ll have mana items so mana costs aren’t the way to go to reduce her power.” These changes, according to the coach, are “unlikely to change her priority.”Ĭoach Nalu added that this is “a placebo nerf that doesn’t impact good Ahri players at all, and there has been the development of a new Ahri AD build which doesn’t get touched in this patch, which means she will still be top tier.” “The main effectiveness of Ahri is the charm in mid-late game, not really laning phase,” he said. Veteran isn’t convinced that the changes will make a whole lot of difference, though. But Ahri will “still be viable for teamfights due to her pick-up ability and the reset she has.” In Patch 12.5, players who pick Ahri will have to be “a bit more careful” when they engage because they’ll lack some damage. The Ahri changes will “definitely slow her down to not be such a reckless champion,” according to Vethorm.
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